Maximum loot: 17-27 w, 17-27 s, 43-67 f (total 101) 60 g Level 3.1 Victory to Level 4ġ Mm / 0 / 2 Mm gives no losses but less than maximum loot. Your attack formation to defeat the castle:Ġ / 1 Sp / 0 gives no losses but only one-thirds the loot.ġ Mm / 0 / 1 Mm gives no losses but only two-thirds the loot. 20 attacks are needed to beat levels 1-10.Ĭastle: 20% wall, 20% gate. The Robber Baron icon (levels 1-10) on the map shows a basic arch topped tower surrounded by spears. for each -10% wall defense on your commander you can use one fewer ladders per wall. Where attack tools are indicated these can be reduced by the appropriate bonus on your commander. in theory, +10% attack for melee means you could reduce 11 Ths to 10 Ths but this has not been checked. You may be able to get away with fewer troops if your commander is highly equipped, e.g. However, some small bugs in the game may give you one or two losses when equipping your commander. All attacks have been double-checked with a commander with no items to guarantee the outcome. Attacks can be achieved with fewer troops at the cost of less loot. This information is also given at the top of each section, as is the information about them. The robber captain at each castle gives a +15% melee and +15% ranged bonus to the defending troops, except for the level 10 captain which gives a +19% melee and +19% ranged bonus to the defenders. The following key is used in all subsequent tables:Ī levels 1-10 Robber Baron Castle in the world mapĪll Robber Baron Castles on this page have 20% wall and 20% gate defense. This page covers all information regarding Robber Baron Castle Level 1-10s. ![]() Make sure to include information on rubie count changing in this page. ![]() Parts of this page have been identified as no longer being up to date with recently released material.
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